C# has finalizers (similar to destructors except that the runtime doesn't guarantee they'll be called), and they are specified as follows:
class C
{
~C()
{
// your code
}
public static void Main() {}
}
Currently, they override object.Finalize(), which is called during the GC process.
How do destructors and garbage collection work in C#?
C# has finalizers (similar to destructors except that the runtime doesn't guarantee they'll be called), and they are specified as follows:
class C
{
~C()
{
// your code
}
public static void Main() {}
}
Currently, they override object.Finalize(), which is called during the GC process.
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